Charts that let your
music be played.
Beatmap Build produces a small, complete set of playable charts around your chosen tracks — with a charting system, scoring logic, and a results screen. Shaped to give players a way in, not a wall to hit.
A playable rhythm experience built around the music you already have.
Having tracks is one thing. Having charts that make those tracks worth playing — that translate the music into something your hands can follow — is a different kind of work. It takes attention to what the music is actually doing, not just where the beats fall.
This service delivers that: a compact, complete rhythm experience ready for play. Charts written to follow your music honestly, scoring that tells players something real, and a results screen that closes each run cleanly.
Charted to the music
Notes placed where the track suggests them — phrases, accents, transitions. Not just on the beat, but shaped by it.
Scoring and results
A scoring system that reflects how well the player followed the chart, with a results screen that closes the loop cleanly.
Difficulty that welcomes
Charts kept accessible enough that first-time players can find a rhythm without hitting a difficulty wall immediately.
Tracks don't become charts on their own — and rushed charting shows.
Small rhythm game teams often reach the point where the engine works and the music is ready — and then stall. Charting is its own craft, and doing it well takes longer than most expect.
Auto-generated charts, borrowed patterns, or quickly authored ones tend to feel disconnected from the music. Players notice, even if they can't articulate it. The song is playing but the chart isn't listening.
Then there's the question of difficulty. Charts made without a clear accessibility target end up too punishing for casual players — or, when authors try to compensate, oddly easy in ways that feel like they underestimate the player.
Getting a small set of charts right — ones that feel musical and play fair — takes patience and a trained ear. That's what this service is for.
How Cadence builds beatmaps
Each stage is deliberate. The charts follow from the music, not from a template.
Track analysis
We listen to your tracks closely — phrase structure, energy shifts, rhythmic density — before a single note is placed.
Charting system setup
A consistent charting framework — note types, timing tolerances, lane assignments — set up before charts are authored.
Chart authoring
Charts authored track by track, following the music's own suggestions. Reviewed for feel and adjusted before scoring is applied.
Scoring and results
Scoring logic connected and a results screen drafted — clean enough to ship, clear enough for players to understand their run.
Music-first charting
Charts that follow the track's phrases and accents, not a generic grid pattern.
Playtest review
You play the charts before they're final and share what doesn't feel right.
Documented output
Chart files, scoring notes, and a brief on how the system is structured handed over cleanly.
Measured pace
Work proceeds in stages without rushed delivery. Good charting takes the time it takes.
You'll hear from us when there's something worth hearing.
No check-in calls or status updates for their own sake. When there's a draft to review, a chart to play, or a question about a particular track, that's when we're in touch.
The charts go through a playtest stage specifically so you can feel them before they're locked. If something reads wrong, that's the moment to adjust — not after the results screen is built around it.
At handoff, you receive the chart files, the scoring implementation, and notes explaining the system well enough that your team can maintain or extend it later.
What this service costs — and what it covers
Beatmap Build
$600 USD
What's included:
- A small set of playable beat charts authored around your chosen tracks (up to 3 tracks)
- Charting system setup — note types, lane logic, timing tolerances
- Scoring logic connected to the charting system
- A simple results screen to close each play session
- One playtest-driven revision round on charts and difficulty balance
- Documentation of the charting system and scoring setup
Scope confirmed before work begins. Additional tracks beyond the included set can be scoped separately if needed.
The thinking behind Beatmap Build
Music drives the chart
Charting that follows phrase structure and rhythmic energy — rather than filling a grid — is what players feel as "natural" even when they can't say why.
Gentle difficulty earns replays
Charts that offer a clear path to improvement — without demanding perfection from the first attempt — are the ones players return to. That first "I got it" moment needs to be reachable.
Scoring closes the loop
A results screen that shows the player something honest about their run — not just a number, but a sense of where they stood — is what turns a play session into a motivation to improve.
Typical delivery for this service runs two to three weeks depending on track count and revision needs. Scope is fixed before work begins.
Charts you've actually played before they're final.
The playtest step isn't optional — it's the point at which you get to say "this phrase feels rushed" or "the difficulty jumps here" before anything is locked. The revision round addresses what comes up in that session.
There's an initial conversation before any commitment where we check the scope fits your project. If the tracks or the format aren't a match for this service, we'll tell you plainly rather than take the work on anyway.
Playtest before lock
Charts are played and reviewed before they're considered finished.
One revision included
Difficulty and feel adjustments from your playtest are within scope.
Honest scope check
We won't take on the work if it's not a good fit for your project.
From message to playable charts.
Four clear stages, no ambiguity about where things stand.
Share your tracks and context
Tell us how many tracks, what kind of game you're building, and how you want difficulty to feel. No formal brief needed — a description in your own words works.
Scope and agreement
We confirm what's covered, the delivery estimate, and the cost. You know exactly what you're getting before anything starts.
Draft charts for playtest
Initial charts and scoring draft sent for you to play. Your feedback shapes the revision before final output is prepared.
Final handoff
Chart files, scoring logic, results screen, and documentation delivered clearly. Everything your team needs to continue building on top of this foundation.
Your tracks deserve charts that listen to them.
Send a note through the contact form. Tell us about your tracks and what you want the experience to feel like. There's no commitment in asking.
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